
The Castle
Level 1 — stone corridors, torchlight and the first three objects
The Castle is where the game begins and where it teaches you its rules without ever writing them down. You wake on cold flagstones with no name, no memory and no idea how long you have been lying there. There is a torch guttering somewhere down the corridor and, in every direction, a door. This first level is deliberately claustrophobic: bare stone, low ceilings, the sound of water somewhere below. It is a level about learning to lose gracefully, because you will lose here many times before the last door finally opens.
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